![]() ![]() It's possible to go inside the treehouse and enter the living room but it's not possible to go upstairs to the bedroom. Originally, it was meant as a hub area in which the player can save their game and look at the special items (most likely the codecs) that have been collected. It's used as the location for cutscenes but isn't normally accessible. (Demo): The Dragon Valley 1, Meanie Boss and Major Boss tracks have been finalised.Ī majority of soundtrack also either went completely unused, or received upgrades and/or overhauls.(Demo): Major overhaul redesigned towards the HUD window, specifically the Health and Stamina meters.(Demo): First public version to feature the Dragon Cyclone.(Demo): First Version to use Lilac's final design.(Demo): Comet Dash was no longer activates via 'double jump' command and instead is mapped on the Special button.Early build featuring Dragon Valley and Relic Maze, meant for Nordic Game Indie Night 2012, ultimately rejected and instead released to early testers on Sonic Fan Games HQ.Initially, the game only was supposed to have five stages, but they increased to ten finished stage, with five other (known) ending up scrapped. Over the course of the development, Strife changed the names and order of the stages. Zao originally had a darker outfit and shorter ears, he also was originally intended to be the one manipulated by Brevon rather than Dail, other than that he remained unchanged. All Characters eventually received Cel Shadings as well. The Super Dragon Boost appears to look similar to the Nova Strike used by X in Mega Man X4 - X6.Over the course of production and development, many characters received huge overhauls in their personal designs and characteristics.Meanwhile, sprites of Lilac's Wing Gliders can be seen in the GalaxyTrail Exhibit at the Gallery of the Avian Museum. This concept was cut from the final version of the game, however, but was likely be used as inspiration for the Elemental Wing Gliders used by Merga in the Final Battle aboard Bakunawa. The Super Dragon Boost was planned to make a return in Freedom Planet 2, where at a certain point, Lilac would have obtained a pair of Wing Gliders that would have powered-up her Dragon Boost and enable her to glide through the air. It remains unclear how she was able to use this move without having a Dragon Star. In Final Dreadnought 4, Lilac uses the Super Dragon Boost again to deal the final blow to the defeated Lord Brevon. The Super Dragon Boost is required to reach the switch that opens the door leading to the Holodragon. Once a Super Dragon Boost is used, the Dragon Star will vanish, but Lilac still will be able to use a standard Dragon Boost immediately after. However, the move is more powerful, and Lilac will travel a greater distance, gaining more speed than usual. Like the standard Dragon Boost, Lilac curls up into a ball and charges up energy before launching forward like a comet, damaging any enemy or obstacle in her path, except that it can be used without using Lilac's Energy Meter. The Super Dragon Boost can only be used if Lilac obtains a Dragon Star from a Time Gate in Pangu Lagoon, making it a Stage-Exclusive Move. It is a powered-up version of the standard Dragon Boost used by Sash Lilac. The Super Dragon Boost is a move that appears in the Freedom Planet Series. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |